| Fixing ::skill | |
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+4Pk 0wnag3 Dynamix I Got Skill Reaper Skill 8 posters |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Fixing ::skill Sat Nov 28, 2009 11:10 pm | |
| Hello my name is Mike, here are a few suggestions I would like to see happen to ::skill.
1. Add a furnace 2. Add anvils 3. Move rune essance, its on the fishing spots 4. Add a yew tree 5. Add a crafting store 6. Add a seed store (optional) 7. Add a raw food store (optional) 8. Add a farming patch (you can get the code form the one in Catherby) 9. Move the thieve stalls to ::skill 10. Put a Pirate jacky The Fruit in ::skill (the agility lady)
OPTIONAL
Add a ::toggleexperience command so skillers don;t level if they do combat =] Add a manta ray fishing hole to ::skill
Thank you for reading, mike | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Sat Nov 28, 2009 11:24 pm | |
| Couple of things.... 1. Definantly move rune ess. 2. There is a Yew Tree, Covered by the Rune Ess lol 3. We should have a Raw Food store i think, People are selling raw sharks 20m ea, thats just crazy. 4. Theve stalls are good idea, it is a skilling place right? lol 5. Pirate Jackie needs 2 be moved, ppl keep asking me where she is lol 6. Furnace + Anvils = Great Idea. Overall= Nice Job | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 9:17 am | |
| Thank you =] Thats rune essance gets in the way of alot lol. | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 10:49 am | |
| Yeah, The Rune Ess is a Fucken Pain in The Ass | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 3:39 pm | |
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Dynamix
Posts : 131 Points : 110759 Rank : 0 Join date : 2009-11-03
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 5:02 pm | |
| all bad ideas if you make skilling easy by adding anvils or furnaces or shops for raw fish and seed,
Total lvl will mean nothing keep it as it is.. | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 5:24 pm | |
| Tahts true, You got a good point. Atleast Move Rune Ess Tho | |
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Pk 0wnag3
Posts : 88 Points : 110492 Rank : 0 Join date : 2009-11-12 Age : 30 Location : New York
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 6:38 pm | |
| Moving the essence is the only thing I support about that.
1) Adrian made a new home, go there to do smithing. 2) Adding seed stores and raw food stores would just be stupid. You wouldn't have to work for anything. 3) Manta ray fishing hole is covered by the rune ess. 4) Is it really a big difference if you move pirate jackie the fruit to ::skill? When you can just type ::home and bam she's there. Just not a big change that's needed in my opinion. 5) Adding a farming patch would make farming too easy. Part of the hard part of farming is just running to the patch every time you have to plant.
I agree with Savage. I worked hard for my total levels and if Adrian were to just change it so everything was 100% easier then the past 3 weeks I've been working on my character would've been a waste of time. You have to work for something. | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 6:48 pm | |
| 3 weeks is a little major. i spent about 7 hours getting 7 99's. | |
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Pk 0wnag3
Posts : 88 Points : 110492 Rank : 0 Join date : 2009-11-12 Age : 30 Location : New York
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 6:56 pm | |
| Well, I did all my combat skills first, then didn't really work on skilling 'till I met Savage, so around a week and a half actually. | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Sun Nov 29, 2009 7:19 pm | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 5:53 am | |
| I did combat in a day and a half dude... lol I have a 126 | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 1:03 pm | |
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Dread K0
Posts : 42 Points : 109847 Rank : 0 Join date : 2009-11-29 Age : 30 Location : 14 carrot ave
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 5:19 pm | |
| wut would be nice is if we had a new skiller place like lunar isle, or one of the two fremmenik isles. Oh but coolest of all...Entrana would be a great place ive seen it on another server its awesome...make bank by the 4 fishing spots were the pot is...its really cool ive seen it on another server the server is pwnscape go there and see the skilling are | |
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Dread K0
Posts : 42 Points : 109847 Rank : 0 Join date : 2009-11-29 Age : 30 Location : 14 carrot ave
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 5:19 pm | |
| Area srry for double post | |
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Pk 0wnag3
Posts : 88 Points : 110492 Rank : 0 Join date : 2009-11-12 Age : 30 Location : New York
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 6:25 pm | |
| Reaper... Doing combat takes a day and a half, okay, but just killing random sh*t can take a long time if you're bored. | |
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Dynamix
Posts : 131 Points : 110759 Rank : 0 Join date : 2009-11-03
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 7:12 pm | |
| Psh combat is nothing
Get 1828 total lvl and talk to me.. | |
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Pk 0wnag3
Posts : 88 Points : 110492 Rank : 0 Join date : 2009-11-12 Age : 30 Location : New York
| Subject: Re: Fixing ::skill Mon Nov 30, 2009 7:27 pm | |
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Michael
Posts : 454 Points : 112840 Rank : 1 Join date : 2009-11-28 Age : 27 Location : Mah GF's House!
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 12:46 pm | |
| Maybe some of that is right. I agree with the rune essence rock, i hate that thing. But other's should stay the way they are. | |
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I Got Skill
Posts : 1160 Points : 117197 Rank : 21 Join date : 2009-11-28 Age : 28 Location : Eh, Probably in the Hospitol, or Playing Rapescap3.
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 2:37 pm | |
| Yeah, we atleast gotta move those retarded rocks lol | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 4:05 pm | |
| I still say move the thieve stalls though, thieve is a skill. | |
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Pk 0wnag3
Posts : 88 Points : 110492 Rank : 0 Join date : 2009-11-12 Age : 30 Location : New York
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 7:20 pm | |
| It's not a big enough change to really waste time on. | |
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Ninetalez
Posts : 4 Points : 109515 Rank : 0 Join date : 2009-11-29
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 10:32 pm | |
| ok everything should stay as it is except the rune ess part....also they should add all the rocks to the skill area so that you could train runecrafting...another thing is they should fix slayer cus it doesnt work for a lot off ppl...you get the monster your supposed to kill but you never get any xp or the amount you have to kill never goes down eather.... | |
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Jar3dMcD
Posts : 24 Points : 110130 Rank : 0 Join date : 2009-11-05
| Subject: Re: Fixing ::skill Tue Dec 01, 2009 11:49 pm | |
| I say leave everything in skill as is accept for the rune ess rock. It really does get in the way ofthings. As for the thriving being there one I don't think there's enough room and 2 just tele home lazy ppl LOL all u gotta do is tele and walk a little bit.... | |
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Reaper Skill
Posts : 680 Points : 115230 Rank : 58 Join date : 2009-11-28 Age : 28 Location : ::skill
| Subject: Re: Fixing ::skill Wed Dec 02, 2009 6:18 am | |
| - Jar3dMcD wrote:
- I say leave everything in skill as is accept for the rune ess rock. It really does get in the way ofthings. As for the thriving being there one I don't think there's enough room and 2 just tele home lazy ppl LOL all u gotta do is tele and walk a little bit....
If the ammount needed doesnt go down then kepe killing them, easy high slayer level if you get like white knights. lol | |
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